Product Strategy & UX/UI Design
Decide what to build before you pay to build it.
Discovery, scoping, and interface design that turn an idea into a clear, buildable plan — with prototypes you can test before committing to a full build.
Overview
The most wasteful software is the software nobody needed. Discovery is the cheapest phase to be wrong in, so we spend real time there — mapping the users, the workflow, and the constraints — and come out with a clear scope and a working prototype. Clients regularly leave discovery having cut a third of the original feature list, which more than pays the phase back.
What's included
- Product discovery and requirements definition
- MVP scoping and release planning
- UX research, user flows, and information architecture
- Interactive prototypes
- UI design and design systems
- Technical feasibility assessment
How the engagement runs
- 1
Stakeholder and user research
Structured interviews with the people who will use and operate the system, so requirements come from evidence rather than assumption.
- 2
Scoped roadmap
A prioritized feature set split into releases, each with an effort estimate you can plan around.
- 3
Interactive prototype
A clickable version of the core flows — enough to test with real users and align stakeholders before development starts.
- 4
Design system foundation
Typography, color, spacing, and component specifications documented so implementation matches intent.
What you get out of it
- A scoped, prioritized roadmap instead of an open-ended build
- A prototype to test with users before writing production code
- Clear priorities on what ships first and what waits
- Design handed over as a system, not a pile of screens
This is a good fit when
- You have an idea and no reliable sense of what it takes to build
- Stakeholders disagree on what the product actually is
- A feature list has grown past what any budget supports
- You want to validate demand before committing to a full build
Typical stack
- Figma
- User research
- Prototyping
- Design systems
- Analytics
Industries we deliver this for
Ways to buy this
- Discovery SprintAgreed before we start1–2 weeks · Fixed fee
- Fixed-Scope BuildAgreed in writing, then fixed4–16 weeks · Milestone-billed
- Dedicated TeamReserved capacity, agreed monthly3 months minimum · Monthly retainer
- Care & Support RetainerRolling monthly, cancel any timeRolling monthly · Monthly retainer
Every project is worked out from your requirements — how we work with you.
Other services
Need product strategy & ux/ui design?
Tell us what is in your way. Thirty minutes, no pitch — and an honest answer on whether we are the right team for it.
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